Choose a class from this list, and a subclass as specified below:
- Barbarian
- Fighter
- Ranger
- Rogue
- Bard
- Warlock
- Wizard
Cleric, Druid, Monk, Paladin, and Sorcerer are currently not available.
All spells below 7th level are permitted, except those specified here. Any subclass with access to another class’s spell list is subject to the same restrictions as that class. See Gear for handling of Material Components.
Ignore starting gear and all tool, weapon, and armour proficiencies gain from class in favour of those given here.
Barbarian
Permitted Subclasses:
- Berserker
- Totem Warrior
Armour: Light and Medium
Weapon: Simple and Martial
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Either (a) a maul or (b) any martial weapon
- Either (a) a spear or (b) any simple martial weapon
- A sledgehammer
Fighter
Permitted Subclasses:
- Battle Master
- Champion
- Eldrich Knight
Armour: All
Weapon: Simple, Martial, and Expert
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Either (a) any armour or (b) any light or medium armour and a sword or (c) any light armour and Novice Arrows (40/40)
- Either (a) a martial weapon and a shield or (b) two martial weapons
- Any simple weapon or an Arcane Focus
- A crowbar
Ranger
Permitted Subclasses:
- Beast Master
- Hunter
The following ranger spells are not available:
- Goodberry (1)
- Darkvision (2)
Armour: Light and Medium
Weapon: Simple and Martial
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Any light or medium armour
- A bow and Novice Arrows (40/40)
- Either (a) a martial weapon or (b) two simple weapons
- An outrider’s horse
Rogue
Permitted Subclasses:
- Arcane Trickster
- Assassin
- Thief
Armour: Light
Weapon: Simple, Bow, Sling, Rapier, Knife
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Any light armour
- Either (a) three knives, (b) a rapier, or (c) a bow and Novice Arrows (40/40)
- Any simple weapon or an Arcane Focus
- A rope
Bard
Permitted Subclasses:
- College of Lore
- College of Valor
College of Lore bards can read and write any language they can speak. The only spell lists available for Additional Magical Secrets are the bard, ranger, warlock, and wizard spell lists.
The following bard spells are not available:
- Dancing Lights (0)
- Light (0)
- Raise Dead (5)
Armour: Light
Weapon: Simple, Rapier, Knife
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Either (a) a rapier, (b) 2 knives, or (c) any simple weapon
- Any light armour
- Either (a) a lute or (b) other musical instrument
Warlock
Permitted Subclasses:
- Archfey
- Fiend
- Great Old One
- Hexblade
All warlock spells available.
Armour: Light
Weapon: Simple
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Any light armour
- Any simple weapon
- Either (a) a component pouch or (b) an arcane focus
- Either (a) material components for a 1st or 2nd level spell or (b) a mirror
Wizard
Permitted Subclasses:
- Abjuration
- Conjuration
- Divination
- Enchantment
- Evocation
- Illusion
- Necromancy
- Transmutation
The following wizard spells are not available:
- Dancing Lights (0)
- Light (0)
- Continual Flame (2)
- Darkvision (2)
Armour: None
Weapon: Dagger, Quarterstaff
Starting Gear:
- Novice Rations (2/2)
- Novice Torches (8/8)
- Novice Medicine (1/1)
- Either (a) a quarterstaff or (b) a dagger
- Either (a) a component pouch or (b) an arcane focus
- A spellbook
- Either (a) material components for a 1st or 2nd level spell or (b) research notes on a topic of your choice